When You See Me, Cry

Trailer

Engine: TGE

Development time: 8 weeks at 50%

Genre: Adventure


The last game of our first year at TGA. Second game with the Unity-TGE workflow. Many lessons learned.


You play as a veangeful god of some sort that gets awakened when archeologists plunder the temples nearby.


Inspired by Zelda a link to the past.

My contribution

I did a bit of everything for this one too. 

* Most of the export and importing of levels was written by 

me.

* Worked a lot on making the lighting work and look good.

* I set up the project with premake.

* Unity integration, so they could start our engine by pressing play in Unity.