When You See Me, Cry
Trailer

Engine: TGE
Development time: 8 weeks at 50%
Genre: Adventure
The last game of our first year at TGA. Second game with the Unity-TGE workflow. Many lessons learned.
You play as a veangeful god of some sort that gets awakened when archeologists plunder the temples nearby.
Inspired by Zelda a link to the past.
My contribution
I did a bit of everything for this one too.
* Most of the export and importing of levels was written by
me.
* Worked a lot on making the lighting work and look good.
* I set up the project with premake.
* Unity integration, so they could start our engine by pressing play in Unity.
